Assassins Creed: The Flash Version.
Chris说
很久以前 | 帖子#2How would it work?
blissj01说
很久以前 | 帖子#3Well, we'd definitely keep things such as assassinations, high points, leaps of faith, and the sync bar, but the sword fighting would have to go. Ive started a rough copy using my (poor) REDSHIFT engine, but I would still like some help. There would be various levels, but none of this animas nonsense. If you are interested, then let me know.
Chris说
很久以前 | 帖子#4Well sadly I do not have the time, I was just envisioning what we could expect in a near future :)
jasondarbee发表的帖子#5的分数是-6 显示
jasondarbee说
很久以前 | 帖子#5assassin are rong they kill user snipers alot they are rong poeple we should no lisen to them ther afule killers
aattssssttaa说
很久以前 | 帖子#6i can think about storylines and adventures and would not have too bad of a time writing about improbability drives making deadly eggs that kill the enemys and eat gunpowder and whatnot unlikely stuff, but otherwise i am not good at proggramming and my art is embarassing and horrible beyong thinking. also, jasondarbee is a complete fool, the story is more important than the character which no one cares about too much and assassins are wonderful and should probably use daggers at close range since sniping takes time, but i like them unless they are evil. and what is animas?
最后编辑很久以前
Welcome home说
很久以前 | 帖子#7no it would be so lame assasins creexd needs to be an game console game only
Welcome home说
很久以前 | 帖子#8oh my gawd the animus is what demond lays in to go into holigram
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blissj01说
很久以前 | 帖子#1