Chat and lobby

bluesectorbluesector

很久以前 | 帖子#1
Is it possible using the current multiplayer API to access the chat and lobby features without going through the generic lobby and chat UI? The chat window is large and plain. I would like something more skinable.

What I would like to design is custom person-to-person chat inside the gameplay and to setup various lobbies within gameplay.

TobyToby

很久以前 | 帖子#2
Nope, the lobby isn't very flexible as of now despite it being asked for several times. You could potentially set up group chats. You'd need to use the handle message function on your severside code to determine which group the user is in and then broadcast the messages to the people in the same. As of the lobby though, we currently only have control over advanced options. :(

bluesectorbluesector

很久以前 | 帖子#3
Thanks. I appreciate your reply. That's what I figured. I was hoping for a loophole.

Cyclone103Cyclone103

很久以前 | 帖子#4
Aren't we all.....I just want to have static instances that users can join, other than that I like the lobby and chat.

I coded a whisper feature for the chat in my game, I can share the source if you like.

bluesectorbluesector

很久以前 | 帖子#5
Thanks. That would be great.

TobyToby

很久以前 | 帖子#6
Rate up:
http://nonoba.com/feedback/comments/1784

Cyclone103Cyclone103

很久以前 | 帖子#7
Upvoted!

Bluesector, Ill send you a message with the code in it. I just have to find it lol......

The only thing that I havent programmed into it yet is the ability to see your own whispers.

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