I tried to use GameClosed() in the server code which is usually activated when all players leave a game, but I think I should just be able to use it manually as well.
I could have sworn I did it before when I was testing, but can't seem to get it to work now.
Any insights on GameClosed()? or other ways to manually shut down a multiplayer game?
mefuzzy说
很久以前 | 帖子#1I tried to use GameClosed() in the server code which is usually activated when all players leave a game, but I think I should just be able to use it manually as well.
I could have sworn I did it before when I was testing, but can't seem to get it to work now.
Any insights on GameClosed()? or other ways to manually shut down a multiplayer game?
Thanks!